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teevotime:

I have a little idea for a Zelda game concept, based a little off of the popular idea of a playable Princess Zelda. It involves a more serious, stoic, all-business Link paired up with a carefree, stubborn, rowdy Zelda who don’t really like each other at first. Zelda would work as Link’s companion (Such as Midna, Navi, Fi, etc.) doing all the talking for him, but she would also be playable as either switching between Link and herself in single player mode (like with Makar and Medli in Wind Waker but except executed more elegantly), or with a second player controlling her, using them both to solve puzzles.

Link would play ya know.. like Link, using sword and shield to be more defensive. However, I don’t think a sword suits Zelda at all, so I think a whip would be a better solution. Instead of defending, she’d be more keen to better dodging options, and would utilize the parry system from Wind Waker. There would also be character specific items, for example Zelda would be the one to use magic based items like the ice and fire arrows, whereas Link would get some thing like bomb arrows and other such gadget-like items.

Just some pretty general ideas, I originally wanted do a more fleshed out “Pitch” before E3 happened, but I dunnoooo. Feel free to give thoughts or something, I s’pose. :P

teevotime:

I have a little idea for a Zelda game concept, based a little off of the popular idea of a playable Princess Zelda. It involves a more serious, stoic, all-business Link paired up with a carefree, stubborn, rowdy Zelda who don’t really like each other at first. Zelda would work as Link’s companion (Such as Midna, Navi, Fi, etc.) doing all the talking for him, but she would also be playable as either switching between Link and herself in single player mode (like with Makar and Medli in Wind Waker but except executed more elegantly), or with a second player controlling her, using them both to solve puzzles.

Link would play ya know.. like Link, using sword and shield to be more defensive. However, I don’t think a sword suits Zelda at all, so I think a whip would be a better solution. Instead of defending, she’d be more keen to better dodging options, and would utilize the parry system from Wind Waker. There would also be character specific items, for example Zelda would be the one to use magic based items like the ice and fire arrows, whereas Link would get some thing like bomb arrows and other such gadget-like items.

Just some pretty general ideas, I originally wanted do a more fleshed out “Pitch” before E3 happened, but I dunnoooo. Feel free to give thoughts or something, I s’pose. :P

2 hours ago on April 17th, 2014 |J |VIA -SOURCE
3 hours ago on April 17th, 2014 |J |VIA -SOURCE

h-eartcore:

on a scale from A Day to Remember to All Time Low how much do you like your hometown

3 hours ago on April 17th, 2014 |J |VIA -SOURCE

mormondad:

if outfit repeating was a crime I would be sentenced to life without parole 

3 hours ago on April 17th, 2014 |J |VIA -SOURCE
14 hours ago on April 17th, 2014 |J |VIA -SOURCE
When someone makes you the happiest person and the saddest person at the same time, that’s when it’s real. That’s when it’s worth something.
- (via nie-harmonie)
14 hours ago on April 17th, 2014 |J |VIA -SOURCE
I just want somebody who will never stop choosing me.
- A.G. (via lzgllz)
14 hours ago on April 17th, 2014 |J |VIA -SOURCE

pepsimaxing:

this bra makes it hard to breathe but it makes my boobs look banging - a story by me

14 hours ago on April 17th, 2014 |J |VIA -SOURCE
gerardgayofficial:

oh pete

gerardgayofficial:

oh pete

14 hours ago on April 17th, 2014 |J |VIA -SOURCE

Alex Gaskarth’s guitars: coral pink Gibson SG-X

14 hours ago on April 17th, 2014 |J |VIA -SOURCE