I have a little idea for a Zelda game concept, based a little off of the popular idea of a playable Princess Zelda. It involves a more serious, stoic, all-business Link paired up with a carefree, stubborn, rowdy Zelda who don’t really like each other at first. Zelda would work as Link’s companion (Such as Midna, Navi, Fi, etc.) doing all the talking for him, but she would also be playable as either switching between Link and herself in single player mode (like with Makar and Medli in Wind Waker but except executed more elegantly), or with a second player controlling her, using them both to solve puzzles.
Link would play ya know.. like Link, using sword and shield to be more defensive. However, I don’t think a sword suits Zelda at all, so I think a whip would be a better solution. Instead of defending, she’d be more keen to better dodging options, and would utilize the parry system from Wind Waker. There would also be character specific items, for example Zelda would be the one to use magic based items like the ice and fire arrows, whereas Link would get some thing like bomb arrows and other such gadget-like items.
Just some pretty general ideas, I originally wanted do a more fleshed out “Pitch” before E3 happened, but I dunnoooo. Feel free to give thoughts or something, I s’pose. :P